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How I learned programming - Part 5

Welcome to part 5 of how I learned programming. In my last post, I wrote about how I got into web development and what problems I encountered while learning. You can find this post here. In this p...

How I learned programming - Part 4

Welcome to part 4 of how I learned programming. In my last post, I wrote about how I learned Java and C++ in Canada and how the teacher there impressed me. You can find this post here. In this pos...

How I learned programming - Part 3

Welcome to part 3 of how I learned programming. In my last post, I wrote about how I learned C# in university in Austria. You can find this post here. In this post, I will talk about studying in C...

How I learned programming - Part 2

Welcome to part 2 of how I learned programming. In my last post, I wrote about how I started learning C# in university in Austria. You can find this post here. In this post, I will continue my sto...

How I learned programming

I learned programming in university in Austria. Before going to university, I only knew that there is the for loop and the if condition. This was all I knew. Unsurprisingly you have many theoretica...

Garbage Collection in C#

The garbage collection is a great feature which makes the life of a programmer was easier. It releases unused variables and doing so frees memory on the heap.  If you know C++ or C, you know what a...

Scrum Part 6 - Rules

Scrum has a set of predefined rules. In this last post about the Scrum fundamentals, I will give you an overview of the different rules. Product Backlog Rules The Product Backlog must be visible ...

Scrum Part 5 - Meetings

Every Scrum meeting is time-boxed. But what does time-boxed mean? I will explain this term and afterwards, I will present all Scrum meetings. Time-boxing Every meeting is a time-boxed event. Time...

Scrum Part 4 - Scrum Artifacts

Scrum has a set of predefined Scrum artifacts. In this post, I will give you an overview of the different roles and talk about my own experience. Product Backlog Items in the Product Backlog c...

Scrum Part 3 - Scrum Roles

Scrum knows only three different roles: the Product Owner, the Scrum Master and the development team. Product Owner (PO) The Product Owner owns and manages the Product Backlog. A PO is a single p...